Play with purpose

Gamified learning with 89 brain games and rewards students earn

Mind Gym gives students 89 brain games across Brain Teasers, Arcade Challenges and Calm Corner, each tuned to age bands. XP, streaks, badges and class leaderboards reward steady effort, and XP is worked out on the server so it can't be gamed.

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Aasiri Mind Gym games hub
Sound familiar?

The way it usually goes

  • โœ•Students' screen time at home goes to games that have nothing to do with school.
  • โœ•Points in many apps are easy to farm, so they soon stop meaning anything.
  • โœ•Good behaviour goes unrecorded, and demerits are noted without a clear reason.
What you get

Mind Gym & gamified learning, done properly.

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54 Brain Teasers

The largest group in Mind Gym, tuned to age bands so younger and older students each get a fitting challenge.

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23 Arcade Challenges

Arcade Challenges sit alongside the teasers for students who like a quick game, again matched to age bands.

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12 Calm Corner games

Calm Corner holds 12 gentler games, a quieter counterpart to the challenges.

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XP and streaks that count

XP is computed on the server, so it can't be gamed. Streaks reward students for showing up day after day.

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Badges, merits and leaderboards

Badges mark progress, merit and demerit points carry their reasons, and class leaderboards add friendly competition.

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Personal planner

Students keep a personal planner with reminder notifications, so they remember what comes next.

How itโ€™s built

The careful details underneath.

Small decisions that only come from watching a real school run.

  1. 01

    89 games in three groups: Brain Teasers (54), Arcade Challenges (23) and Calm Corner (12), each tuned to age bands.

  2. 02

    XP is computed on the server, not on the device, so students can't inflate it.

  3. 03

    Merit and demerit points are always recorded with a reason attached.

  4. 04

    Leaderboards are per class, so students compare progress with their own classmates.

FAQ

Mind Gym & gamified learning: questions schools ask

How many games are in Mind Gym?

Mind Gym has 89 brain games in three groups: 54 Brain Teasers, 23 Arcade Challenges and 12 Calm Corner games. Each is tuned to age bands.

Can students cheat to earn more XP?

XP is computed on the server rather than on the student's device, so it can't be gamed. Badges and class leaderboards add recognition on top.

Do merit and demerit points need a reason?

Yes. Merit and demerit points are recorded with reasons, so students understand what each point was given for.

Is Mind Gym suitable for younger children?

Games are tuned to age bands, so students get challenges suited to their age group. The three groups offer a mix of teasers, arcade-style rounds and calmer games.

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